![]() ![]() Monsters are either placed in a level during its design, created by another monster (particularly, the Pain Elemental spawns Lost Souls), or spawned by the final boss.Īny monster placed in a level or created by the final boss is initially dormant and becomes active only when it sees a player, when it sustains a damaging attack, or when it hears a player attack, even if this is with the (otherwise silent) fist. In single player and cooperative games, much of a user's playing time is spent in combat with enemy monsters. In the Doom franchise, a monster is any artificially intelligent thing that is not spawned if the -nomonsters parameter is used.
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